Legend of the Otaku is an anime-based role-playing game where you step into the shoes of Tenchi Takahashi, a hardcore anime addict, manga aficionado, and overall otaku-extraordinaire. Tenchi's life of fandom is abruptly interrupted by the sudden appearance of Anju, a mysterious girl from another dimension (aren't they always?). A vicious demonic overlord is conquering Anju's homeland, so her inventor-father sent her through a transdimensional portal with a set of powerful crystals, which are capable of tapping into the substantial energy existing at the crossroads of worlds. The crystals amplify the user's inner strength, turning Tenchi and his friends into the heroes that they always dreamed of being.
This game is a melting pot of every anime genre that has ever existed. Ever want to see futuristic mecha piloted by a magical girl take on a kaiju bound to a monster-trainer's summoning ball, while engaging in a food war with all of the waifus from your favorite harem show? Me too. As a huge anime fan, I designed Legend of the Otaku to give something back to anime fans everywhere. The story unfolds in a rich immersive environment, so feel free to explore, push buttons, open boxes, and discover all of its inside jokes, easter eggs, and other secrets.
The game is available for download free of charge. However, by supporting its development on Patreon, you can gain exclusive rewards such as: access to uncensored content, voting on new storylines and expansions, behind-the-scenes peek at the development process, inclusion in the game's credits, and (for a lucky few) inclusion of your own mini-avatars as NPCs, and much more!
I will attempt to post updates monthly (barring interference from "life"). Patrons will have access to special download links 2 days before the general public.When will _____ be included in the game?
I will be developing the main storyline based on a rough outline, however side content, dungeons, etc. will be added based on votes from patrons.How do I vote on future content?
You will need to create a user account on Patreon and become a patron of the game.Will my old save files work when you update the game?
At this point, I'm not totally sure. However, while the game is in development, I will give you the option of "fast-forwarding" to the new content each time there is a new release.How do I report bugs?
There are a couple of options. You can email me at email@example.com. You can also join our Discord server and report them there or send me a message on either Patreon, Twitter, or Facebook. I'll do my best to respond quickly and fix bugs in each new version.Do you stream when you're working on the game?
At the moment - no. However, if I can get enough patrons, I may be able to do a stream or put up a Youtube channel (streams would need to be in the evenings, Pacific time, because I still have a day job).Do you post hints or walkthroughs?
Originally, I included a notebook like Kintaro Oe (my hero), but replaced that with a Quest Journal in the in-game menu. I also post occassional hints in the Wiki pages for the game. If you're still stuck, you might be able to find answers on the Discord server.I can draw/animate/play music - how can I help out?
Until the game starts generating revenue, I'm not able to hire anyone to help out. However, I'm always on the lookout for talented fans who share my passion for anime (in case the game ever makes any money), so please feel free to email or message me.How much longer until the game is completely done?
Well, I just started writing it and have a TON of material to include, so there should be updates for quite a while. The good news is that you don't have to wait until it's totally done in order to play it.Anime's not really my thing - are you making any other games?
At the moment, Legend of the Otaku is the only game I'm working on, though I have jotted down ideas for other games (ex: I would like to make a camping/survival game that kids can play too).Who are you?
*gravelly voice* I'm Batman. Actually, I'm just an anime fan, who also loves computers and RPGs. I wrote my first game 30+ years ago (I was in middle school and it was a text-based adventure written in Basic). I do this because it's fun, I love it, and nobody else was making the kinds of games I wanted to play.